%%
%% getstart.tex -- Flight Gear documentation: The FlightGear Manual
%% Chapter file
%%
%% Written by Michael Basler, started September 1998.
%%
%% Copyright (C) 2002 Michael Basler
%%
%%
%% This program is free software; you can redistribute it and/or
%% modify it under the terms of the GNU General Public License as
%% published by the Free Software Foundation; either version 2 of the
%% License, or (at your option) any later version.
%%
%% This program is distributed in the hope that it will be useful, but
%% WITHOUT ANY WARRANTY; without even the implied warranty of
%% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
%% General Public License for more details.
%%
%% You should have received a copy of the GNU General Public License
%% along with this program; if not, write to the Free Software
%% Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
%%
%% $Id: flight.tex,v 0.5 0.6 2002/09/09 michael

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\IfLanguageName{french}{
  \chapter{En vol : tout sur les instruments, les raccourcis clavier et les menus}
}{
\IfLanguageName{italian}{
  \chapter{In volo: tutto su strumenti, tasti e men\`{u}}
}{
  % default: English
  \translatorStart
  \chapter{In-flight: All about instruments, keystrokes and menus}
  \translatorEnd
}}
\label{flight}
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

\IfLanguageName{french}{
  \markboth{\thechapter.\hspace*{1mm} EN VOL}{\thesection\hspace*{1mm} CONTROLES CLAVIER}
}{
\IfLanguageName{italian}{
  \markboth{\thechapter.\hspace*{1mm} In volo}{\thesection\hspace*{1mm} strumenti, tasti e men\`{u}}
}{
  % default: English
  \translatorStart
  \markboth{\thechapter.\hspace*{1mm} FLIGHT}{\thesection\hspace*{1mm} KEYBOARD
  CONTROLS}
  \translatorEnd
}}

\IfLanguageName{french}{
  Voici une description des principaux syst\`{e}mes de contr\^{o}le du programme et
  de pilotage de l'avion. On suppose que le lecteur est d\'{e}j\`{a} familiaris\'{e} avec le vol, peut-
  \^{e}tre grace \`{a} de l'exp\'{e}rience acquise sur d'autres simulateurs. Si vous \^{e}tes un vrai
  d\'{e}butant, les tutoriels de la section \ref{tutorials} sont plus appropri\'{e}s pour vous apprendre
  \`{a} voler avec \FlightGear{}.

  Un petit livret, destin\'{e} \`{a} \^{e}tre imprim\'{e}, et contenant une liste des touches, est disponible
  \`{a} l'adresse :
}{
\IfLanguageName{italian}{
  La seguente \`{e} una descrizione dei principali sistemi di controllo del programma
  e di istruzioni riguardanti come pilotare gli aerei. Si presuppone che il lettore
  abbia gi\`{a} familiarit\`{a} con il volo, possibilmente da esperienze in altri
  simulatori. Se siete completamente nuovi dell'argomento, le esercitazioni nella sezione
  \ref{tutorials} sono la risorsa migliore per imparare a volare con \FlightGear{}.

  Una breve opuscolo pronto per essere stampato che mostra i tasti e le cose pi\`{u}
  importanti \`{e} disponibile all'indirizzo
}{
  % default: English
  \translatorStart
  The following is a description of the main systems for controlling the program and piloting the plane.
  It is assumed that the reader is already familiar with flying, possibly from experience on other
  simulators. If you are completely new to flying, the tutorials in section \ref{tutorials},~\nameref{tutorials}
  are a better resource for learning to fly using \FlightGear{}.
  
  A short leaflet showing the standard keys and designed to be printed can be found at:
  \translatorEnd
}}

\medskip
\web{http://www.flightgear.org/Docs/FGShortRef.pdf}.
\medskip

\IfLanguageName{french}{
  \noindent Une r\'{e}f\'{e}rence \`{a} la plupart des contr\^{o}les du clavier se trouve dans le menu Aide
  du simulateur.
}{
\IfLanguageName{italian}{
  \noindent Inoltre un riferimento alla maggior parte dei comandi della tastiera si trova nel men\`{u}
  ``Guida'' all'interno del simulatore.
}{
  % default: English
  \translatorStart
  \noindent A reference to most of the keyboard controls can be found under the Help menu in the simulator.
  \translatorEnd
}}

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\IfLanguageName{french}{
  \section{D\'{e}marrer le moteur}\index{moteur!d\'{e}marrer}
}{
\IfLanguageName{italian}{
  \section{Avviamento del motore}
}{
  % default: English
  \translatorStart
  \section{Starting the engine}\index{engine!starting}
  \translatorEnd
}}
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

\IfLanguageName{french}{
  Suivant le type d'a\'{e}ronef, vous pouvez avoir \`{a} d\'{e}marrer le(s) moteur(s) avant
  de pouvoir voler. Les instructions ci-dessous sont g\'{e}n\'{e}riques. Consultez l'aide de l'a\'{e}ronef ou les
  tutoriels de l'avion pour obtenir des instructions plus sp\'{e}cifiques.

  Une fois le moteur d\'{e}marr\'{e}, vous devez v\'{e}rifier si les \Index{freins de parking}
  sont serr\'{e}s. Si c'est le cas, l\^{a}chez-les en appuyant sur la touche 'B'.
}{
\IfLanguageName{italian}{
  A seconda del tipo di aeromobile, potrebbe essere necessario avviare il motore(i) prima di poter andare in volo.
  Le istruzioni che seguono sono generiche. Verificare le specifiche tecniche o guardare tutorial riguardo l'aereo
  in questione per istruzioni pi\`{u} precise.

  Una volta avviato il motore, si dovrebbe verificare se i \Index{freni di stazionamento} siano attivi. Se
  cos\`{\i} fosse, premere il tasto 'B' per liberarli.
}{
  % default: English
  \translatorStart
  Depending on the type of aircraft, you may have to start the engine(s) before you can
  go flying. The instructions below are generic. Check the aircraft help or aircraft tutorials
  for more specific instructions.
  
  Once you've started the engine, you should check whether the \Index{parking brake}s are engaged.
  If so, press the `B' key to release them.
  \translatorEnd
}}

\IfLanguageName{french}{
  \subsection{Moteur \`{a} pistons}\index{moteur!d\'{e}marrage!pistons}
}{
\IfLanguageName{italian}{
  \subsection{Aerei a pistone}\index{motore!avviare!pistone}
}{
  % default: English
  \translatorStart
  \subsection{Piston Aircraft}\index{engine!starting!piston}
  \translatorEnd
}}

\IfLanguageName{french}{
  Pour les a\'{e}ronefs disposant d'un moteur \`{a} pistons, les magn\'{e}tos sont control\'{e}s par les
  touches `\{' et `\}'. Sur la plupart des a\'{e}ronefs, le d\'{e}marreur s'actionne en appuyant sur la
  touche `s'. Sur les a\'{e}ronefs multi-moteurs, vous pouvez choisir quel moteur contr\^{o}ler. Utilisez
  `\~' pour s\'{e}lectionner tous les moteurs \`{a} la fois. La plupart des magn\'{e}tos ont 4
  positions - OFF, LEFT, RIGHT et BOTH. Ainsi, pour d\'{e}marrer le moteur s\'{e}lectionn\'{e}, appuyez
  3 fois sur la touche `\}', puis maintenez la touche `s' enfonc\'{e}e jusqu'au d\'{e}marrage.

  Notez que la proc\'{e}dure de d\'{e}marrage est souvent plus complexe pour les puissant avions de chasse
  de la seconde guerre mondiale. Consultez l'aide de l'avion pour avoir plus de d\'{e}tails.
}{
\IfLanguageName{italian}{
  Per gli aeromobili con motore a pistoni, i magneti sono controllati tramite i tasti ``\{'' e ``\}''.

  Sulla maggior parte degli aerei, si pu\`{o} controllare il motorino d'avviamento con il tasto ``s''.
  Negli aerei con pi\`{u} motori \`{e} possibile scegliere quale motore controllare. Utilizzare `` \~ ''
  per selezionare tutti i motori contemporaneamente.

  La maggior parte dei magneti hanno 4 posizioni: ``OFF'', ``magnete sinistro'', ``magnete destro''
  e ``ENTRAMBI''. Quindi, per avviare il motore selezionato, premere il tasto ``\}'' tre volte e poi
  tenere premuto ``s''.

  Si noti che la procedura di partenza per i potenti aerei da combattimento della Seconda
  Guerra Mondiale \`{e} spesso pi\`{u} complessa. Vedere la guida dell'aeromobile per maggiori dettagli.
}{
  % default: English
  \translatorStart
  For piston-engined aircraft, the magnetos are controlled by the `\{' and `\}' keys. On most aircraft, the starter is engaged using
  the `s' key. On multi-engined aircraft you can select which engines to control. Use `\textasciitilde{}' to select all the engines at once. Most
  magnetos have 4 positions - OFF, LEFT, RIGHT and BOTH. So, to start the selected engine, press the `\}' key three times, then hold
  down `s'.
  
  Note that the starting procedure for powerful WWII-era fighter aircraft is often more complex. See the aircraft help for details.
  \translatorEnd
}}

\IfLanguageName{french}{
  \subsection{A\'{e}ronefs \`{a} turbopropulseurs}\index{moteur!d\'{e}marrage!turbopropulseurs}
}{
\IfLanguageName{italian}{
  \subsection{Aerei a turboelica}\index{moteur!avviare!turboelica}
}{
  % default: English
  \translatorStart
  \subsection{Turboprop Aircraft}\index{engine!starting!turboprop}
  \translatorEnd
}}

\IfLanguageName{french}{
  Le d\'{e}marrage d'un moteur turbopropuls\'{e} ne n\'{e}cessite g\'{e}n\'{e}ralement que de d\'{e}placer le levier
  de commande de \textit{Off} \`{a} \textit{Idle}, en appuyant sur la touche 'm'.
}{
\IfLanguageName{italian}{
  Avviare un motore a turboelica generalmente richiede semplicemente lo spostamento della leva di avviamento da
  ``Off'' a ``Idle'', usando il tasto ``m''.
}{
  % default: English
  \translatorStart
  Starting a turboprop engine generally requires simply moving the condition lever from Off to Idle, using the 'm' key.
  \translatorEnd
}}


\IfLanguageName{french}{
  \subsection{A\'{e}ronefs \`{a} r\'{e}action}\index{moteur!d\'{e}marrage!avion \`{a} r\'{e}action}
}{
\IfLanguageName{italian}{
  \subsection{Aerei Jet}\index{moteur!avviare!jet}
}{
  % default: English
  \translatorStart
  \subsection{Jet Aircraft}\index{engine!starting!jet}
  \translatorEnd
}}

\IfLanguageName{french}{
  Le d\'{e}marrage d'un a\'{e}ronef \`{a} r\'{e}action est bien plus complexe, et les contr\^{o}les
  varient selon l'appareil.
}{
\IfLanguageName{italian}{
  L'avvio di un aereo a reazione \`{e} molto pi\`{u} complesso, ed i controlli variano solitamente tra
  i diversi aeromobili.
}{
  % default: English
  \translatorStart
  Starting a jet aircraft is significantly more complex, and the controls vary between different aircraft.
  \translatorEnd
}}

\begin{enumerate}
\IfLanguageName{french}{
  \item Placer l'interrupteur g\'{e}n\'{e}ral (\textit{cutoff}) sur la position ON.
  \item Actionner le d\'{e}marreur (\textit{starter}).
  \item Lorsque les moteurs approchent des 5\% N1, remettez le \textit{cutoff} sur OFF.
  \item Coupez le d\'{e}marreur une fois que le moteur a atteint sa vitesse op\'{e}rationnelle.
}{
\IfLanguageName{italian}{
  \item Attivare l'afflusso del carburante
  \item Coinvolgere il motorino di avviamento
  \item Una volta raggiunta la pressione dei motori di circa 5\% N1, impostare le pompe del carburante ad OFF
  \item Disinserire il motorino di avviamento quando il motore ha raggiunto la velocit\`{a} operativa.
}{
  % default: English
  \translatorStart
  \item Set cutoff to ON
  \item Engage the starter
  \item Once the engines spools up to approximately 5\% N1, set cutoff to OFF
  \item Disengage the starter once the engine has reached operational speed
  \translatorEnd
}}
\end{enumerate}

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\IfLanguageName{french}{
  \section{Contr\^{o}les clavier}\index{contr\^{o}les clavier}
}{
\IfLanguageName{italian}{
  \section{Controlli da tastiera}\index{controlli da tastiera}
}{
  % default: English
  \translatorStart
  \section{Keyboard controls}\index{keyboard controls}
  \translatorEnd
}}
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

\IfLanguageName{french}{
  Bien que les \Index{joystick}s, les \Index{volant}s et les \Index{p\'{e}dales de palonnier} soient pris en charge,
  vous pouvez choisir de voler avec \FlightGear{} avec l'usage du clavier, seul ou utilis\'{e} conjointement
  avec la souris, comme d\'{e}crit ci-dessous. Mais, quelle que soit la fa\c{c}on dont vous contr\^{o}lez votre
  a\'{e}ronef, vous serez oblig\'{e} d'utiliser le clavier, ne serait-ce que pour quelques actions.

  L'attribution de fonctions \`{a} des touches (\index{raccourcis clavier!configuration} ne sont pas cod\'{e}s en durs,
  mais ajustables par l'utilisateur. Vous pouvez contr\^{o}ler et modifier ces param\`{e}tres via le fichier \texttt{keyboard.xml},
  qui peut \^{e}tre trouv\'{e} dans le r\'{e}pertoire  principal de \FlightGear{}. C'est un fichier texte au format
  ASCII lisible par un humain. Bien que les modifications \`{a} ce fichier ne soient pas recommand\'{e}es aux d\'{e}butants,
  des utilisateurs plus aguerris peuvent trouver utile de modifier l'attribution de fonctions aux touches, au gr\'{e}
  de leurs souhaits, par exemple pour les faire correspondre \`{a} ce qui peut \^{e}tre trouv\'{e} sur d'autres simulateurs.
}{
\IfLanguageName{italian}{
  Sebbene siano ampiamente supportati joystick e pedaliere, si pu\`{o} volare con \FlightGear{} utilizzando anche unicamente
  la \Index{tastiera} (tanto comunque non si potrebbe farne a meno) in combinazione possibilmente con un mouse, come descritto di
  seguito. Le associazioni dei tasti alle funzioni del simulatore sono liberamente modificabili dall'utente. \`{e} possibile
  controllare e modificare queste impostazioni tramite il file ASCII leggibile \texttt{keyboard.xml}\index{keyboard.xml}
  che si trova nella directory
  principale di \FlightGear{}. Anche se modificare questo file non \`{e} forse la miglior idea per i principianti, gli utenti
  pi\`{u} avanzati potranno trovare utile cambiare le associazioni dei tasti alle varie funzioni secondo i loro desideri,
  ad esempio, per abbinare altri simulatori.
}{
  % default: English
  \translatorStart
  While joysticks, yokes and rudder pedals are supported,
  you can fly \FlightGear{} using the \Index{keyboard} alone or in conjunction with a mouse,
  described below. However you choose to control the aircraft, you will need to use the keyboard
  for at least some control actions.
  
  These key bindings\index{keybindings!configuration} are not hard-coded, but
  user-adjustable. You can check and change these setting via the file
  \texttt{keyboard.xml}\index{keyboard.xml} which can be found in the main
  \FlightGear{} directory. This is a human-readable plain text file.
  Although it is perhaps not the best idea for beginners to modify this file,
  more advanced users will find it useful to change key bindings according to
  their wishes, e.g. to match other simulators.
  \translatorEnd
}}

\IfLanguageName{french}{
  \subsection{Contr\^{o}les de l'a\'{e}ronef}\index{contr\^{o}les clavier!base}
}{
\IfLanguageName{italian}{
  \subsection{Controlli per gli aeromobili}\index{controlli per gli aeromobili}
}{
  % default: English
  \translatorStart
  \subsection{Aircraft controls}\index{keyboard controls!primary}
  \translatorEnd
}}

\IfLanguageName{french}{
  Pour parvenir \`{a} contr\^{o}ler pleinement votre avion en utilisant votre clavier pendant la phase de vol, vous devriez
  vous assurer que \texttt{\Index{NumLock}} est activ\'{e}, et que la fen\^{e}tre \FlightGear{} est active. Les touches suivantes
  assurent le contr\^{o}le les surfaces de base de l'a\'{e}ronef.
}{
\IfLanguageName{italian}{
  Per avere il pieno controllo dell'aereo durante il volo utilizzando la tastiera \`{e} necessario assicurarsi che il BLOC NUM
  sia attivo, e la finestra di FlightGear sia selezionata e a fuoco. I seguenti tasti del tastierino numerico controllano le
  superfici primarie degli aeromobili.
}{
  % default: English
  \translatorStart
  In order to have full control of the plane via the keyboard you should ensure that
  \texttt{\Index{NumLock}} is on, and the \FlightGear{} window must be active (i.e. have focus.)
  
  The following keys cause a deflection of the aircraft's control surfaces or its throttle position.
  \translatorEnd
}}
\medskip

\centerline{\input{tab2}}
\smallskip\centerline{
\IfLanguageName{french}{
  Tableau 1 : \textit{Contr\^{o}les de base de l'a\'{e}ronef}
}{
\IfLanguageName{italian}{
  Table 1: \textit{Superfici primarie degli aeromobili}
}{
  % default: English
  \translatorStart
  Table 1: \textit{Primary aircraft controls}
  \translatorEnd
}}
}
\medskip

\IfLanguageName{french}{
  Les touches suivantes contr\^{o}lent les moteurs\index{contr\^oles moteurs}.
}{
\IfLanguageName{italian}{
  I seguenti tasti controllano i motori\index{controllano i motori}.
}{
  % default: English
  \translatorStart
  The following keys control the engines\index{engine controls}.
  \translatorEnd
}}
\medskip

\centerline{\input{tab7}}
\smallskip\centerline{
\IfLanguageName{french}{
  Tableau 2 : \textit{Touches de contr\^{o}le du moteur\index{contr\^{o}les clavier!moteur}}
}{
\IfLanguageName{italian}{
  Table 2: \textit{Engine control keys\index{keyboard controls!engine}}
}{
  % default: English
  \translatorStart
  Table 2: \textit{Engine control keys\index{keyboard controls!engine}}
  \translatorEnd
}}
}
\medskip

\IfLanguageName{french}{
  Les touches suivantes contr\^{o}lent les syst\`{e}mes secondaires de l'a\'{e}ronef.
}{
\IfLanguageName{italian}{
  I seguenti, invece, controllano i sistemi secondari del velivolo:
}{
  % default: English
  \translatorStart
  The following keys control secondary aircraft systems.
  \translatorEnd
}}
\medskip

\centerline{\input{tab8}}
\smallskip\centerline{
\IfLanguageName{french}{
  Tableau 3 : \textit{Contr\^oles secondaires de l'a\'{e}ronef\index{contr\^{o}les clavier!a\'{e}ronef}}
}{
\IfLanguageName{italian}{
  Table 3: \textit{controllano i sistemi secondari del velivolo\index{keyboard controls!aircraft}}
}{
  % default: English
  \translatorStart
  Table 3: \textit{Secondary aircraft controls\index{keyboard controls!aircraft}}
  \translatorEnd
}}
}
\medskip

\IfLanguageName{french}{
  \subsection{Contr\^{o}les du simulateur}\index{contr\^{o}les clavier!contr\^{o}les du simulateur}
}{
\IfLanguageName{italian}{
  \subsection{Controlli del simulatore}\index{Controlli del simulatore}
}{
  % default: English
  \translatorStart
  \subsection{Simulator controls}\index{keyboard controls!simulator controls}
  \translatorEnd
}}

\IfLanguageName{french}{
  Pour changer la \Index{direction de la vue}, vous devez d\'{e}sactiver \texttt{NumLock}. Les contr\^{o}les disponibles sont
  les suivants :
}{
\IfLanguageName{italian}{
  Per cambiare la direzione della visuale, \`{e} necessario disattivare BLOC NUM. I controlli disponibili sono i seguenti:
}{
  % default: English
  \translatorStart
  To change the \Index{view direction}, you must de-activate \texttt{NumLock}. The available controls are as follows:
  \translatorEnd
}}
\medskip

\centerline{\input{tab3}}
\smallskip\centerline{
\IfLanguageName{french}{
  Tableau 4 : \textit{Directions de la vue\index{contr\^{o}les clavier! vue}}
}{
\IfLanguageName{italian}{
  Table 4: \textit{View directions\index{keyboard controls! view}}
}{
  % default: English
  \translatorStart
  Table 4: \textit{View directions\index{keyboard controls! view}}
  \translatorEnd
}}
}
\medskip

\IfLanguageName{french}{
  De plus, les touches suivantes vous permettent de contr\^{o}ler l'affichage :
}{
\IfLanguageName{italian}{
  Inoltre, i seguenti tasti consentono di controllare la visualizzazione:
}{
  % default: English
  \translatorStart
  Additionally, the following keys allow you to control the display:
  \translatorEnd
}}
\medskip

\noindent
\centerline{\input{tab4}}
\smallskip\centerline{
\IfLanguageName{french}{
  Tableau 5 : \textit{Options d'affichage\index{Options d'affichage}\index{contr\^{o}les clavier! affichage}}
}{
\IfLanguageName{italian}{
  Table 5: \textit{Display options\index{display options}\index{keyboard controls! display}}
}{
  % default: English
  \translatorStart
  Table 5: \textit{Display options\index{display options}\index{keyboard controls! display}}
  \translatorEnd
}}
}
\medskip

\IfLanguageName{french}{
  Enfin, les contr\^{o}les g\'{e}n\'{e}raux suivants du simulateur sont disponibles.
}{
  % default: English
  \translatorStart
  Finally, the following general simulator controls are available.
  \translatorEnd
}

\medskip
\centerline{\input{tab6}}
\smallskip\centerline{
\IfLanguageName{french}{
  Tableau 6 : \textit{Contr\^{o}les g\'{e}n\'{e}raux du simulateur.\index{contr\^{o}les clavier! g\'{e}n\'{e}ral}}
}{
\IfLanguageName{italian}{
  Table 6: \textit{General simulator controls.\index{keyboard controls! general}}
}{
  % default: English
  \translatorStart
  Table 6: \textit{General simulator controls.\index{keyboard controls! general}}
  \translatorEnd
}}
}
\medskip

\IfLanguageName{french}{
  \subsection{Contr\^{o}les du pilote automatique}\index{contr\^{o}les clavier!pilote automatique}
}{
\IfLanguageName{italian}{
  \subsection{Controlli del pilota automatico}\index{Controlli del pilota automatico}
}{
  % default: English
  \translatorStart
  \subsection{Autopilot controls}\index{keyboard controls!autopilot}
  \translatorEnd
}}

\IfLanguageName{french}{
  \FlightGear{} prend en charge deux types de \Index{pilote automatique} - un \Index{pilote automatique g\'{e}n\'{e}rique},
  qui fonctionne avec tous les a\'{e}ronefs (m\^{e}me ceux qui, en temps normal, n'auraient pas de pilote automatique), et des
  pilotes automatiques sp\'{e}cifiques \`{a} un a\'{e}ronef en particulier et qui sont contr\^{o}l\'{e}s \`{a} partir du cockpit.

  Le pilote automatique g\'{e}n\'{e}rique est contr\^{o}l\'{e} via les touches suivantes :
}{
\IfLanguageName{italian}{
  \FlightGear{} supporta due tipi di \Index{pilota automatico}: uno generico che funziona con tutti gli aeromobili
  (anche quelli che normalmente non hanno un pilota automatico), e il pilota automatico specifico dell'aeromobile,
  che \`{e} controllato dall'interno della cabina di guida.

  L'autopilota generico viene controllato tramite i seguenti tasti (non del tastierino numerico):
}{
  % default: English
  \translatorStart
  \FlightGear{} supports two types of \Index{autopilot} - a \Index{generic autopilot}
  that works with all aircraft (even those that would not normally have an autopilot),
  and aircraft-specific autopilots that are controlled from within the cockpit.
  
  The generic autopilot is controlled via the following keys:
  \translatorEnd
}}
\medskip

\centerline{\input{tab5}}
\smallskip\centerline{
\IfLanguageName{french}{
  \noindent Tableau\,7 : \textit{Contr\^{o}les du pilote automatique.\index{contr\^{o}les du pilote automatique}}
}{
\IfLanguageName{italian}{
  \noindent Tab.\,7: \textit{Autopilot controls.\index{autopilot controls}}
}{
  % default: English
  \translatorStart
  \noindent Tab.\,7: \textit{Autopilot controls.\index{autopilot controls}}
  \translatorEnd
}}
}
\medskip

\IfLanguageName{french}{
  \noindent Ctrl + T est particuli\`{e}rement int\'{e}ssant car il va faire se comporter votre a\'{e}ronef comme un
  missile de croisi\`{e}re, en effectuant un suivi de terrain. Ctrl + U peut \^{e}tre utile si vous sentez que vous
  n'allez pas tarder \`{a} vous \'{e}craser.
}{
\IfLanguageName{italian}{
  \noindent La combinazione di tasti Ctrl + T \`{e} particolarmente interessante in quanto fa s\`{\i} che l'aereo si
  comporti come un missile cruise, e segua il terreno. Ctrl + U potrebbe essere utile nel caso in ci si stia per schiantare.
}{
  % default: English
  \translatorStart
  \noindent Ctrl + T is especially interesting as it makes your aircraft behave
  like a cruise missile, and follow the terrain. Ctrl + U might be handy in case
  you feel you're just about to crash.
  \translatorEnd
}}

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\IfLanguageName{french}{
  \section{Actions contr\^{o}l\'{e}es par la souris\index{souris, actions}\index{souris}}
}{
\IfLanguageName{italian}{
  \section{Controlli del mouse\index{mouse, Controlli del}\index{mouse}}
}{
  % default: English
  \translatorStart
  \section{Mouse-controlled actions\index{mouse, actions}\index{mouse}}
  \translatorEnd
}}
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

\IfLanguageName{french}{
  De m\^{e}me qu'elle permet de s\'{e}lectionner des \'{e}l\'{e}ments du menu ou de cliquer sur des commandes au sein du cockpit,
  votre souris peut \'{e}galement \^{e}tre utilis\'{e}e dans \FlightGear{} \`{a} de nombreuses fins utiles.

  Il y a trois \Index{modes souris} : Normal (par d\'{e}faut), Contr\^{o}le et Vue. Vous pouvez basculer de l'un \`{a} l'autre
  en utilisant le Tab.
}{
\IfLanguageName{italian}{
  Cos\`{\i} come per selezionare le voci dei menu e cliccare sui controlli nell'abitacolo, il mouse pu\`{o} essere utilizzato
  per una vasta gamma di altre funzioni importanti in FlightGear.
  Ci sono tre modalit\`{a} di utilizzo del mouse: Normale (impostazione predefinita), di controllo e di visualizzazione.
  \`{e} possibile cambiare modalit\`{a} usando il Tab.
}{
  % default: English
  \translatorStart
  As well as selecting menu items and clicking on controls in the cockpit, your
  mouse can be used for a variety of other valuable functions in \FlightGear{}.
  
  There are three \Index{mouse modes}: Normal, Flight Control, and View Direction. These modes enable you to Interact (e.g. click things),
  fly the aircraft, and look around, respectively. You can change between modes by using the Tab key.
  \translatorEnd
}}

\IfLanguageName{french}{
  \subsection{Mode normal}\index{souris, normal}
}{
\IfLanguageName{italian}{
  \subsection{Modalit\`{a} normale}\index{mouse, normale}
}{
  % default: English
  \translatorStart
  \subsection{Normal mode}\index{mouse, normal}
  \translatorEnd
}}

\IfLanguageName{french}{
  En mode Normal, vous pouvez contr\^{o}ler les menus et les commandes du tableau de bord. L'activation de ce mode est
  indiqu\'{e}e par un curseur disposant d'une fl\`{e}che normale.

  Pour actionner un commutateur ou un interrupteur, cliquez simplement sur celui-ci avec le bouton gauche ou
  milieu de la souris.

  Pour faire tourner un bouton sur une radio ou une commande lin\'{e}aire comme la manette des gaz, cliquez sur le c\^{o}t\'{e}
  gauche de celui-ci pour faire diminuer sa valeur, et sur le c\^{o}t\'{e} droit pour l'augmenter. Cliquez avec le
  bouton gauche de la souris pour r\'{e}aliser de petits ajustements, avec le bouton droit pour des ajustements plus importants.
  Certaines commandes, comme les radios, prennent \'{e}galement en charge la molette de la souris.

  Un appui sur Ctrl-C illumine les zones et les objets cliquables.
}{
\IfLanguageName{italian}{
  In modalit\`{a} normale, \`{e} possibile controllare i men\`{u} e i comandi del pannello.
  Questa modalit\`{a} \`{e} indicata dal normale cursore del mouse (solitamente una freccia bianca).

  Per girare un interruttore o tirare una leva, \`{e} sufficiente fare clic su di esso/a con il
  tasto sinistro o centrale del mouse (la rotellina).

  Per girare una manopola di una radio o per premere un pedale, clicca sul lato sinistro dell'oggetto
  per diminuire il valore, e sul lato destro per aumentare il valore.
  Cliccando con il pulsante sinistro del mouse si pu\`{o} cambiare valore molto velocemente, mentre
  invece il tasto destro \`{e} adibito ai piccoli aggiustamenti del valore. Alcuni controlli, come la
  radio, supportano anche l'utilizzo della rotellina del mouse.

  Premendo Ctrl-C si evidenziano tutti i punti cliccabili del velivolo.

  Alcuni comandi possono essere azionati soltanto con la rotellina del mouse (ad esempio la leva del carrello di atterraggio).
}{
  % default: English
  \translatorStart
  In normal mode, you can control the menus and the panel controls. This mode is indicated by
  a normal arrow cursor.
  
  To change a switch or toggle, simply click on it with the left or middle mouse button.
  
  To change a knob on a radio or linear control such as the throttle, click on the left-hand
  side to decrease the value, and the right-hand side to increase the value. Click
  with the left mouse button to make a small adjustment, or the middle button to make a
  large one. Some controls, such as radios, also support using the mouse wheel, while
  others, such as throttles, support dragging the mouse with the left button pressed.
  
  Pressing Ctrl-C highlights the clickable hotspots of objects that may be acted upon.
  \translatorEnd
}}

\IfLanguageName{french}{
  \subsection{Mode contr\^{o}le}\index{souris, contr\^{o}le}
}{
\IfLanguageName{italian}{
  \subsection{Modalit\`{a} di controllo}\index{mouse, controllo}
}{
  % default: English
  \translatorStart
  \subsection{Flight Control mode}\index{mouse, control}
  \translatorEnd
}}

\IfLanguageName{french}{
  En mode Contr\^{o}le, vous pouvez contr\^{o}ler les commandes de vol de l'a\'{e}ronef en bougeant la souris.
  L'activation de ce mode est indiqu\'{e}e par la pr\'{e}sence d'un curseur de souris en forme de croix.

  Dans ce mode, le d\'{e}placement de la souris vers la droite ou vers la gauche contr\^{o}le les
  ailerons et le roulis de l'avion. La d\'{e}placer vers l'avant ou vers l'arri\`{e}re contr\^{o}le la
  gouverne de profondeur et change l'inclinaison de l'avion.

  Maintenir le bouton gauche appuy\'{e} tout en bougeant la souris vers la droite ou la gauche contr\^{o}le le
  palonnier. Tenir appuy\'{e} le bouton du milieu tout en bougeant vers l'arri\`{e}re ou l'avant la souris
  permet de contr\^{o}ler la manette des gaz.

  Enfin, la molette peut \^{e}tre utilis\'{e}e pour param\'{e}trer le trim.

  Ce mode est particuli\`{e}rement pratique si vous n'avez pas de joystick. On a ainsi un
  bien meilleur contr\^{o}le de l'a\'{e}ronef qu'avec le clavier. Si vous avez l'intention de piloter
  r\'{e}guli\`{e}rement votre avion avec la souris, il vous est recommand\'{e} d'activer l'auto-
  coordination, qui solidarise ailerons et palonnier. Ceci peut \^{e}tre r\'{e}alis\'{e} en activant l'option
  \texttt{-$ $-enable-auto-coordination}, ou en choisissant auto-coordination \`{a} partir de l'assistant.
}{
\IfLanguageName{italian}{
  In questa modalit\`{a} \`{e} possibile controllare la cloche dell'aeromobile muovendo il mouse.

  Questa modalit\`{a} \`{e} indicata dal puntatore del mouse a forma di croce.

  Spostando il mouse a sinistra o a destra si controllano gli alettoni del velivolo e di conseguenza
  si eseguono delle virate. Spostando il mouse in avanti o indietro, invece, si controlla la direzione
  verticale del muso dell'aereo e quindi l'altitudine del velivolo.

  Tenendo premuto il tasto sinistro del mouse si cambia il comportamento del simulatore in modo che
  spostando il mouse a sinistra/destra si controlli il timone di coda. Tenendo premuto il tasto
  centrale del mouse e spostandolo avanti e indietro si pu\`{o} controllare la manetta.

  Infine, la rotella di scorrimento pu\`{o} essere utilizzata per impostare il trim.

  Questa modalit\`{a} \`{e} particolarmente utile se non si dispone di un joystick, in quanto
  fornisce ugualmente un comodo controllo del velivolo. Se si intende utilizzare il mouse per
  controllare l'aereo regolarmente, si consiglia di attivare l'auto-coordinamento (un sistema
  che collega gli alettoni al timone). Questo pu\`{o} essere fatto utilizzando
  \texttt{-$ $-enable-auto-coordination} da riga di comando, oppure spuntando l'opzione
  ``auto-coordinamento'' nel programma di avvio.
}{
  % default: English
  \translatorStart
  In control mode you can control the aircraft flight controls by moving the mouse.
  This mode is indicated by a cross-hair mouse cursor.
  
  In this mode, moving the mouse left or right controls the ailerons, which will roll the
  aircraft. Moving the mouse forwards and or backwards controls the elevator and
  changes the pitch of the aircraft.
  
  Holding the left mouse button down changes the behaviour so that moving the
  mouse left / right controls the rudder. Holding the middle mouse button down and
  moving the mouse forwards/backwards controls the throttle.
  
  Finally, the scroll-wheel may be used to set the elevator trim.
  
  This mode is particularly useful if you do not have a joystick, as it provides for much finer
  control of the aircraft than using the keyboard alone. If you intend to use the mouse to control
  the aircraft regularly, it is recommended that you enabled auto-coordination, so that the
  ailerons are linked to the rudder. This can be done using \texttt{-$ $-enable-auto-coordination}
  when launching the simulator, or selecting auto-coordination from the launcher.
  \translatorEnd
}}

\IfLanguageName{french}{
  \subsection{Mode vue}\index{souris, vue}
}{
\IfLanguageName{italian}{
  \subsection{Modalit\`{a} di visualizzazione}\index{mouse, visualizzazione}
}{
  % default: English
  \translatorStart
  \subsection{View Direction mode}\index{mouse, view}
  \translatorEnd
}}

\IfLanguageName{french}{
  En mode Vue, vous pouvez regarder autour de vous en utilisant la souris. L'activation de ce mode
  est indiqu\'{e}e par la pr\'{e}sence d'un curseur de souris \`{a} double fl\^{e}che.

  Bouger simplement la souris vous permet de visualiser l'espace autour votre position actuelle. Ceci est
  particuli\`{e}rement utile pour regarder autour du cockpit ou par une fen\^{e}tre lat\'{e}rale.
  On peut utiliser la molette pour zoomer ou d\'{e}-zoomer. Cliquer sur le bouton gauche de la souris rempositionne
  la vue \`{a} sa position initiale, en g\'{e}n\'{e}ral droit devant.

  En maintenant appuy\'{e} le bouton du milieu de la souris tout en bougeant cette derni\`{e}re vous permet de
  faire varier le point de vue vers la gauche/la droite et vers le haut/le bas. En bougeant la souris tout en
  maintenant \`{a} la fois le bouton du milieu et la touche Ctrl enfonc\'{e}s vous permet de faire bouger le
  point de vue vers l'avant et vers l'arri\`{e}re.
}{
\IfLanguageName{italian}{
  In modalit\`{a} di visualizzazione ci si pu\`{o} guardare intorno usando il mouse. Questa
  modalit\`{a} \`{e} indicata dal cursore del mouse a forma di una freccia a due punte.

  Ci\`{o} \`{e} particolarmente utile per osservare le varie parti della cabina di pilotaggio o
  per vedere il mondo circostante l'aereo. La rotella di scorrimento pu\`{o} essere utilizzata per
  zoomare. Facendo clic col pulsante sinistro del mouse si ripristina la visuale iniziale.

  Tenendo premuto il tasto centrale e spostando il mouse \`{e} possibile spostare il punto di
  vista stesso pi\`{u} a sinistra/destra/su/gi\`{u}. Muovendo il mouse premendo contemporaneamente
  la rotellina e il tasto Ctrl si pu\`{o} spostare il punto di vista in avanti e indietro.
}{
  % default: English
  \translatorStart
  In view mode you can look around using the mouse. This mode is indicated by a double-headed
  arrow cursor.
  
  Simply moving the mouse pans and tilts your view in the current position. This is
  particularly useful for looking around the cockpit, or out a side window. The
  scroll-wheel can be used to zoom in or out. Clicking the left mouse button
  resets the view back to its initial position, usually straight ahead.
  
  Holding down the middle mouse button and moving the mouse allows you to move the viewpoint
  itself left/right and up/down. Moving the mouse while both the middle button and Ctrl are
  held down allows you to move the viewpoint forwards and backwards.
  \translatorEnd
}}

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\IfLanguageName{french}{
  \section{Entr\'{e}es du menu}\index{Entr\'{e}es du menu}
}{
\IfLanguageName{italian}{
  \section{Voci del men\`{u}}\index{Voci del men\`{u}}
}{
  % default: English
  \translatorStart
  \section{Menu entries}\index{menu entries}
  \translatorEnd
}}
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

\IfLanguageName{french}{
  La barre de menu permet d'acc\'{e}der \`{a} diff\'{e}rentes options du simulateur et de l'a\'{e}ronef.
  La plupart des avions ont leurs propres entr\'{e}es de menus, pour changer leur immatriculation
  ou d\'{e}marrer automatiquement leurs moteurs. Ces \'{e}l\'{e}ments peuvent \^{e}tre trouv\'{e}s tout \`{a}
  la fin de la barre de menu.
  Pour afficher ou cacher la barre de menu, appuyez sur F10. Vous pouvez aussi afficher le menu automatiquement
  en actionnant votre souris en haut de l'\'{e}cran.

  La barre de menu propose les menus et options suivantes.
}{
\IfLanguageName{italian}{
  La barra dei men\`{u} fornisce l'accesso a una variet\`{a} di opzioni per il simulatore
  e per l'aereo. Molti aerei hanno delle proprie voci aggiunte ai men\`{u} standard, spesso
  per avviare automaticamente i motori (autostart) o per gestire azioni speciali. Queste
  possono essere trovate in fondo alla barra dei men\`{u}.

  Per visualizzare o nascondere la barra dei men\`{u}, premere F10. \`{e} anche
  possibile visualizzare automaticamente il men\`{u} muovendo il mouse nella parte
  superiore dello schermo.

  La barra dei men\`{u} fornisce i seguenti men\`{u} e sottomen\`{u}:
}{
  % default: English
  \translatorStart
  The menu bar provides access to a variety of options for the simulator and the aircraft.
  Many aircraft have their own menu items, for changing their registration to automatically
  starting their engines. These can be found at the end of the menu bar.
  
  To display or hide the menu bar, press F10. You can also display the menu automatically
  by moving your mouse to the top of the screen.
  
  The menu bar provides the following menus and options.
  \translatorEnd
}}


\begin{itemize}
\IfLanguageName{french}{
  \item \textbf{Fichier}
  \begin{itemize}
  \item \textbf{R\'{e}initialiser (Shift-Esc)} r\'{e}initialise \index{r\'{e}initialiser un vol} le vol \`{a} la position de d\'{e}marrage s\'{e}lectionn\'{e}e. Tr\`{e}s pratique si jamais vous \^{e}tes perdu ou que quelque chose tourne mal.
  \item \textbf{Load Flight Recorder Tape (Shift-F1)} load a pre-recorded flight to play back.
  \item \textbf{Save Flight Recorder Tape (Shift-F2)} saves the current flight to play back later.
  \item \textbf{Capture d'\'{e}cran (F3)} sauvegarde une capture d'\'{e}cran\index{capture d'\'{e}cran} comme \texttt{fgfs-screen-XXX.jpg}.
  \item \textbf{R\'{e}pertoire des captures} vous permet de pr\'{e}ciser le r\'{e}pertoire o\`{u} les captures d'\'{e}cran seront  sauvegard\'{e}es.
  \item \textbf{Configuration du son} permet de configurer le volume pour diff\'{e}rents canaux sonores, et s'ils doivent \^{e}tre entendus en-dehors de l'a\'{e}ronef.
  \item \textbf{Input Configuration} configure le comportement de la souris.
  \item \textbf{Informations sur le joystick} affiche des informations sur tout joystick en fonction, y compris des informations sur
  l'attribution des axes et des boutons.
  \item \textbf{T\'{e}l\'{e}chargement de sc\`{e}nes} configure le t\'{e}l\'{e}chargement automatique des sc\`{e}nes via Internet
  en utilisant la fonctionnalit\'{e} \TerraSync{}.
  \item \textbf{Aircraft Center (Experimental)} allows you to download and \\
  install aircraft from within the simulator.  Experimental.
  \item \textbf{Quitter (Esc)} quitte\index{quitter} le programme.
  \end{itemize}
}{
\IfLanguageName{italian}{
  \item \textbf{File}
  \begin{itemize}
  \item \textbf{Reset (Shift-Esc):} \Index{Ripristina il volo} alla posizione di partenza. Opzione utile se ci si perde o se va storto qualcosa.
  \item \textbf{Load Flight Recorder Tape (Shift-F1):} Carica un volo salvato precedentemente assieme a tutte le sue condizioni (meteo, guasti, rotta ecc.)
  \item \textbf{Save Flight Recorder Tape (Shift-F2):} Salva il volo attuale.
  \item \textbf{Screenshot (F3):} Salva una foto allo schermo nel formato fgfs-screen-XXX.jpg
  \item \textbf{Cartella screenshot:} Consente di impostare la cartella dove saranno salvati gli screenshot.
  \item \textbf{Configurazione audio:} Configura il volume dei vari canali audio.
  \item \textbf{Input Configuration:} Configura il comportamento del mouse.
  \item \textbf{Download scenari:} Configura il download automatico degli scenari da Internet utilizzando la funzione \TerraSync{}.
  \item \textbf{Aircraft Center (Experimental)} allows you to download and \\
  install aircraft from within the simulator.  Experimental.
  \item \textbf{Esci (Esc):} Esce dal programma.
  \end{itemize}
}{
  % default: English
  \translatorStart
  \item \textbf{File}
  \begin{itemize}
  \item \textbf{Reset (Shift-Esc)} \index{reset flight} the flight to the selected starting
  position. Comes in handy if you get lost or something goes wrong.
  \item \textbf{Load Flight Recorder Tape (Shift-F1)} will load a pre-recorded flight to play back.
  \item \textbf{Save Flight Recorder Tape (Shift-F2)} will save the current flight to play back later.
  \item \textbf{Screenshot (F3)} saves a screen shot\index{screenshot} as \texttt{fgfs-screen-XXX.jpg}.
  \item \textbf{Screenshot Directory} allows you to set the directory for screenshots to be saved to.
  \item \textbf{Sound Configuration} configures the volume for various sound channels, and\\
  whether they are heard outside the aircraft.
  \item \textbf{Mouse Configuration} configures the behaviour of the mouse.
  \item \textbf{Joystick Configuration} allows you to configure your joystick from within the simulator,
  including axes and button assignments.
  \item \textbf{Scenery Download} configures automatic download of scenery
  over the Internet using the \TerraSync{} feature.
  \item \textbf{Aircraft Center (Experimental)} allows you to download and install aircraft from within the simulator. Experimental.
  \item \textbf{Quit (Esc)} exits\index{exit} the program.
  \end{itemize}
  \translatorEnd
}}

\IfLanguageName{french}{
  \item \textbf{Affichage}\index{Affichage}
  \begin{itemize}
  \item \textbf{Options d'affichage} permet de configurer diverses options d'affichage, notamment si le tableau de bord 2D, le taux de rafra\^{\i}ssement d'images et les messages de clavardage sont affich\'{e}s.
  \item \textbf{Options de rendu} configure diverses fonctionnalit\'{e}s graphiques. Ceci vous permet de g\'{e}rer le compromis entre les effets visuels sympathiques, comme les ombres, les nuages 3D et les r\'{e}flexions sp\'{e}culaires et le taux de rafra\^{\i}chissement des images. Pour vous permettre d'arriver \`{a} un compromis acceptable, l'activation de l'option ``Afficher le taux de rafra\^{\i}chissement'' option dans le menu Options d'affichage, vous permettra de visualiser le taux d'images par seconde (\textit{frames per second, fps}) actuel dans l'angle inf\'{e}rieur droit de l'\'{e}cran. La plupart des personnes trouvent qu'un taux d'environ 20 fps est suffisant pour voler. Ce taux est d\'{e}pendant des fonctionnalit\'{e}s graphiques que vous avez activ\'{e}, la visibilit\'{e} du moment (param\'{e}tr\'{e} par Z/z), le nombre d'objets visibles et leur niveau de d\'{e}tails (\textit{Level Of Detail, LOD}).
  \item \textbf{Options de la vue} configure les vues activ\'{e}es.
  \item \textbf{Options d'affichage du cockpit} configure la vue au sein du cockpit, le mouvement de la t\^{e}te du pilote, le voile noir d\^{u} \`{a} la prise importante de G positifs et le voile rouge d\^{u} \`{a} la prise important de G n\'{e}gatifs.
  \item \textbf{Ajuster le niveau de d\'{e}tail} fixe la distance jusqu'\`{a} laquelle diff\'{e}rents niveaux de d\'{e}tails sont affich\'{e}s. Ceci affecte les textures et objets affich\'{e}s par le simulateur.
  \item \textbf{Ajuster la position de la vue} Affiche le d\'{e}calage de vue actuel. Vous pouvez ajuster cette valeur en d\'{e}pla\c{c}ant les contr\^{o}les. Sinon, vous pouvez r\'{e}aliser de petits ajustements de votre point de vue en utilisant la souris (voir ci-dessus).
  \item \textbf{Ajuster les propri\'{e}t\'{e}s du HUD} configure les param\`{e}tres du collimateur t\^{e}te haute (Head-Up Display (HUD)), comme la transparence ou l'anti-cr\'{e}nelage.
  \item \textbf{(D\'{e}s)Activer le tunnel ILS} (d\'{e}s)active un tunnel virtuel ou vous guider jusqu'\`{a} la piste sur un plan d'approche normal. Utile si vous avez des difficult\'{e}s a trouver le bon plan d'approche pour atterrir.
  \item \textbf{Rejeu instantan\'{e} (Ctrl-R)} contr\^{o}le la fonctionnalit\'{e} de rejeu instantan\'{e} - un bon outil pour v\'{e}rifier la qualit\'{e} de vos atterrissages !
  \item \textbf{Earthview Orbital Rendering} controls the earthview orbital rendering based on the NASA Visible Earth image collection
  \item \textbf{Options de vue st\'{e}r\'{e}oscopique} configure l'affichage st\'{e}r\'{e}oscopique (en relief 3D), en utilisant des lunettes Rouge/Vert ou d'autres m\'{e}thodes d'affichage.
  \end{itemize}
}{
\IfLanguageName{italian}{
  \item \textbf{Visuale}\index{visuale}
  \begin{itemize}
  \item \textbf{Schermo intero (Shift-F10):} Visualizza il simulatore in una finestra o a schermo intero.
  \item \textbf{Opzioni rendering:} Configura varie caratteristiche grafiche. Questo permette di impostare effetti
  speciali, come ombre, nuvole 3D e riflessi speculari. Per raggiungere un buon equilibrio, si consiglia di attivare
  l'opzione "Mostra Frame Rate" nel menu Opzioni di visualizzazione, che mostrer\`{a} il frame-rate corrente in fotogrammi
  al secondo in basso a destra dello schermo. Il numero minimo consigliato di frame-rate \`{e} di 20fps.
  Il frame-rate \`{e} influenzato dalle caratteristiche grafiche abilitate, dalla visibilit\`{a} corrente (impostabile da Z/z),
  dal numero di oggetti in vista e dal loro livello di dettaglio (LOD).
  \item \textbf{Opzioni visualizzazione:} Dice al simulatore cosa visualizzare e come, inoltre \`{e} possibile gestire i pannelli 3D/2D,
  i frame rate e decidere se visualizzare o meno la chat.
  \item \textbf{Opzioni visualizzazione cockpit:} Configura la visuale all'interno della cabina di guida, il movimento della
  testa del pilota pilota, il black-out a causa della alta forza G, e il redout a causa della forza G negativa.
  \item \textbf{Livello di dettaglio:} Imposta i valori dei diversi livelli di dettaglio della texture e di tutti gli oggetti presenti nel simulatore.
  \item \textbf{Posizione pilota:} Visualizza e permette di modificare i dettagli dell'angolo della visuale corrente. Costituisce un'alternativa alle
  modifiche del punto di vista effettuate con il mouse (vedi sopra).
  \item \textbf{Propriet\`{a} dell'HUD:} Configura le impostazioni dell'Head-Up Display (HUD), come la trasparenza, la luminosit\`{a} e l'attivazione dell'anti-alias.
  \item \textbf{Visualizza l'angolo di discesa:} Visualizza un tunnel virtuale per guidare l'utente verso la pista. Utile se si hanno problemi a impostare l'approccio per l'atterraggio.
  \item \textbf{Replay istantaneo (Ctrl-R):} Controlla le funzionalit\`{a} del replay istantaneo, un ottimo strumento per rivedere le proprie manovre in volo.
  \item \textbf{Earthview Orbital Rendering} controls the earthview orbital rendering based on the NASA Visible Earth image collection
  \item \textbf{Opzioni visualizzazione stereoscopica:} Configura la visualizzazione permettendo di modificare, ad esempio, la distanza degli occhi del pilota.
  \end{itemize}
}{
  % default: English
  \translatorStart
  \item \textbf{View}\index{view}
  \begin{itemize}
  \item \textbf{Toggle Fullscreen (Shift-F10)} toggles between displaying the simulator within a window and displaying full screen.
  \item \textbf{Rendering Options} configures various graphical features. This allows you to trade eye-candy such as shadows, 3D clouds and specular reflections for frame-rate. To help you achieve a good balance, enable the ``Show Frame Rate'' option within the
  Display Options menu, which will show the current frame-rate in frames-per-second in the bottom right of the screen.
  Most people find a frame-rate of around 20fps adequate for flying. The frame-rate is affected by the graphical features you have enabled, the current visibility (set by Z/z), the number of objects in view and their level of detail (LOD).
  \item \textbf{View Options} allow for configuring various display options, including which views are enabled, whether the 2D panel,
        frame rate and chat messages are to be displayed.
  \item \textbf{Cockpit View Options} configures the view within the cockpit, the pilot's head movement, black-out due
  to high G, and redout due to negative G.
  \item \textbf{Adjust LOD Ranges} sets the range at which different levels of detail are displayed. This affects the textures and objects displayed in the simulator.
  \item \textbf{Adjust View Position} displays the current view offset.
  You can adjust this by dragging the dials. Alternatively you can make small adjustments   to your view-point using the mouse (see above).
  \item \textbf{Adjust HUD Properties} configures the Head-Up Display (HUD) settings, such as transparency and whether anti-aliasing is used to display it.
  \item \textbf{Toggle Glide Slope Tunnel} displays a virtual tunnel to guide you down to the runway on a normal approach path. Useful if you are having difficulties setting up your approach for landing.
  \item \textbf{Instant Replay (Ctrl-R)} controls the instant replay feature - a good tool for checking your landings!
  \item \textbf{Earthview Orbital Rendering} controls the earthview orbital rendering based on the NASA Visible Earth image collection
  \item \textbf{Stereoscopic View Options} configures stereoscopic display, using Red / Green glasses or other display methods.
  \end{itemize}
  \translatorEnd
}}
\newpage

\IfLanguageName{french}{
  \item \textbf{Position}\index{position}
  \begin{itemize}
  \item \textbf{Positionner l'a\'{e}ronef au sol} positionne l'a\'{e}ronef sur la piste de n'importe quel a\'{e}roport install\'{e}. Vous avez besoin de conna\^{\i}tre le code OACI de l'a\'{e}roport \`{a} partir duquel vous souhaitez d\'{e}marrer (par exemple KSFO pour San Fransisco International).
  \item \textbf{Positionner l'a\'{e}ronef en vol} positionne l'a\'{e}ronef \`{a} un point arbitraire en l'air. Vous devez s\'{e}lectionner un point au sol connu, par exemple un a\'{e}roport, un VOR, des coordonn\'{e}es longitude/latitude et une position relative par rapport \`{a} ce point, par exemple une distance, direction, altitude. Vous pouvez \'{e}galement configurer votre vitesse et cap initiaux. Ceci s'av\`{e}re utile pour s'entra\^{\i}ner aux approches.
  \item \textbf{Choisir un a\'{e}roport depuis la liste} positionne l'a\'{e}ronef sur un a\'{e}roport. Vous pouvez choisir parmi tous les a\'{e}roports que vous avez install\'{e}. Cliquer sur Apply vous positionnera sur cet a\'{e}roport sur la piste en service en fonction de la direction du vent.
  \item \textbf{Attitude al\'{e}atoire} Place l'a\'{e}ronef avec une attitude, un cap et une vitesse al\'{e}atoires. Utile pour s'entra\^{\i}ner \`{a} la r\'{e}cup\'{e}ration depuis des attitudes inhabituelles.
  \item \textbf{Position de la tour} configure la tour de l'a\'{e}roport utilis\'{e}e pour les vues de la tour et 'regarder \`{a} partir de la vue de la tour`.
  \end{itemize}
}{
\IfLanguageName{italian}{
  \item \textbf{Posizione}\index{posizione}
  \begin{itemize}
  \item \textbf{Posiziona l'aereo in volo:} Posiziona l'aeromobile in aria. \`{e} necessario selezionare un
  punto noto, ad esempio un aeroporto, una stazione VOR, o delle coordinate, ed alcuni dati aggiuntivi relativi
  a quel punto, ad esempio la distanza, la direzione, l'altitudine. \`{e} anche possibile impostare la velocit\`{a}
  iniziale e la rotta. Questo strumento \`{e} utile per praticare approcci o per trovarsi gi\`{a} in aria pronti per volare.
  \item \textbf{Seleziona un aeroporto dalla lista:} Apre una finestra di dialogo che permette di posizionare il
  velivolo su una pista o in un parcheggio di un aeroporto.
  \item \textbf{Altitudine casuale:} Posiziona l'aereo ad altitudine, rotta e velocit\`{a} casuali.
  \item \textbf{Posizione della torre:} Permette di modificare la posizione della torre dell'aeroporto.
  Utilizzato per la visuale dalla torre di controllo (Tower View).
  \end{itemize}
}{
  % default: English
  \translatorStart
  \item \textbf{Location}\index{location}
  \begin{itemize}
  \item \textbf{Position Aircraft In Air} positions the aircraft at
  an arbitrary point in the air. You must select a known ground point, e.g. an
  airport, VOR, long/lat
  coordinates, and a position relative to that point, e.g distance, direction,
  altitude. You can also
  set your initial speed and heading. This is useful for practising approaches.
  \item \textbf{Select Airport} positions the aircraft at an airport.
  You can search amongst all the airports that you have installed, view the current METAR, airfield information, airfield layout and select a runway or parking position.
  \item \textbf{Random Attitude} Sets the aircraft with a random heading, speed
  and attitude. Useful for practising recovery from unusual attitudes.
  \item \textbf{Tower position} configures the airport tower used for the Tower
  View and Tower View Look From views.
  \end{itemize}
  \translatorEnd
}}

\IfLanguageName{french}{
  \item \textbf{Pilote automatique}\index{pilote automatique} Ce menu est uniquement disponible
  pour les a\'{e}ronefs qui disposent du pilote automatique par d\'{e}faut configur\'{e}. Certains a\'{e}ronefs
  peuvent avoir leur propre pilote automatique, qui peut \^{e}tre configur\'{e} \`{a} partir du tableau de bord :
  dans ce cas, ce menu est d\'{e}sactiv\'{e}.
}{
\IfLanguageName{italian}{
  \item \textbf{Pilota automatico}\index{pilota automatico} Questo men\`{u} controlla il pilota automatico
  generico interno del simulatore. Alcuni aerei hanno anche il proprio pilota automatico configurabile
  tramite l'apposito pannello.
}{
  % default: English
  \translatorStart
  \item \textbf{Autopilot}\index{autopilot} This menu is only available for
  aircraft that have the default autopilot configured. Some aircraft may have their own autopilot which is
  configured through the panel, in which case this menu is disabled.
  \translatorEnd
}}

\begin{itemize}
\IfLanguageName{french}{
  \item \textbf{Param\`{e}tres} configure le pilote automatique de l'a\'{e}ronef.
  Vous pouvez param\'{e}trer le pilote automatique de diff\'{e}rentes mani\`{e}res - du simple maintien du niveau des ailes
  au suivi d'un ILS.
  \item \textbf{Gestionnaire de routes} pr\'{e}pare la feuille de route (points de cheminement) pour le pilote automatique.
  Les points de cheminements peuvent \^{e}tre des a\'{e}roports ou des points fixes. Les cap, distance et temps restant vers le point de
  cheminement actuel peuvent \^{e}tre affich\'{e}s dans le HUD.
  \item \textbf{Point de cheminement pr\'{e}c\'{e}dent} s\'{e}lectionne le point de cheminement pr\'{e}c\'{e}dent \`{a} partir de la feuille de route.
  \item \textbf{Point de cheminement suivant} s\'{e}lectionne le point de cheminement suivant \`{a} partir de la feuille de route.
}{
\IfLanguageName{italian}{
  \item \textbf{Settaggio Pilota Automatico (F11):} Configura il pilota automatico dell'aeromobile.
  \`{e} possibile impostare il pilota automatico in una variet\`{a} di modi diversi - dal semplice
  mantenere la stabilit\`{a} del velivolo, al seguire un segnale ILS.
  \item \textbf{Route Manager:} Imposta l'elenco delle tappe (waypoint) per l'autopilota.
  Questi possono essere aeroporti o coordinate. Il nome, la distanza e il durata del percorso
  per il waypoint corrente possono essere visualizzati nell'HUD.
  \item \textbf{Waypoint precedente:} Seleziona il Waypoint precedente da una lista.
  \item \textbf{Waypoint successivo:} Seleziona il Waypoint successivo da una lista.
}{
  % default: English
  \translatorStart
  \item \textbf{Autopilot Settings (F11)} configures the aircraft autopilot.
  You can set the autopilot up in a variety of different ways - from simply
  keeping the wings level, to following an ILS.
  \item \textbf{Route Manager} sets the route (waypoint) list for the autopilot.
  Waypoints can be airports or fixes. The heading, distance and time to the
  current waypoint may be displayed in the HUD.
  \item \textbf{Previous Waypoint} selects the previous waypoint from the route list.
  \item \textbf{Next Waypoint} selects the next waypoint from the route list.
  \translatorEnd
}}
\end{itemize}

\IfLanguageName{french}{
  \item \textbf{Environnement}\index{environnement}\index{m\'{e}t\'{e}o}
}{
\IfLanguageName{italian}{
  \item \textbf{Ambiente}\index{ambiente}
}{
  % default: English
  \translatorStart
  \item \textbf{Environment}\index{weather}
  \translatorEnd
}}

\begin{itemize}
\IfLanguageName{french}{
  \item \textbf{M\'{e}t\'{e}o} vous permet de param\'{e}trer la m\'{e}t\'{e}o actuelle, choisir un sc\'{e}nario m\'{e}t\'{e}o ou utiliser
  la m\'{e}t\'{e}o telle qu'elle est diffus\'{e}e par la station m\'{e}t\'{e}o la plus proche (g\'{e}n\'{e}ralement un a\'{e}roport) via les
  METAR. Vous pouvez choisir la m\'{e}t\'{e}o simple, qui param\`{e}tre explicitement les conditions, ou la m\'{e}t\'{e}o avanc\'{e}e, qui
  simule un \'{e}ventail plus large de syst\`{e}mes m\'{e}t\'{e}orologiques, au d\'{e}triment de la pr\'{e}cision des conditions locales.
  \item \textbf{Param\`{e}tres du temps} vous permet de d\'{e}finir l'heure actuelle dans le simulateur, d'acc\'{e}l\'{e}rer la
  simulation, et de changer la vitesse \`{a} laquelle l'heure d\'{e}file dans le simulateur. Affiche l'heure locale et l'heure UTC.
  \item \textbf{Param\`{e}tres de feu de for\^{e}t} d\'{e}finit si le crash d'un avion au sol provoque un feu de for\^{e}t r\'{e}aliste, qui
  peut s'\'{e}tendre et peut \^{e}tre \'{e}teint \`{a} l'aide d'un a\'{e}ronef bombardier d'eau appropri\'{e}.
}{
\IfLanguageName{italian}{
  \item \textbf{Meteo:} Consente di impostare il meteo corrente, selezionare uno scenario meteo, o utilizzare il tempo riportato via
  METAR dalla stazione meteo del riferimento pi\`{u} vicino al velivolo (di solito un aeroporto).
  \item \textbf{Impostazioni d'ambiente:} Consente di scegliere quale stagione usare nel simulatore (estate o inverno), e le
  condizioni del terreno come il livello della neve o la polvere.
  \item \textbf{Configura orario:}  Consente di impostare l'ora corrente nel simulatore, di accelerare la simulazione e di cambiare
  la velocit\`{a} con cui passa il tempo nel simulatore (orologio). Visualizza anche l'ora UTC e l'ora locale.
  \item \textbf{Configura incendi:} Configura gli incendi del simulatore. Utile per simulare una missione di soccorso
  con aerei attrezzati per lo spegnimento dei fuochi.
}{
  % default: English
  \translatorStart
  \item \textbf{Weather} allows you to set the current weather, select a weather scenario,
  or use the weather reported by the closest weather reporting station (usually
  an airport) via METAR. You may either use Basic weather, which sets conditions explicitly, or Advanced
  weather which simulates larger weather systems, at the expense of local accuracy.
  \item \textbf{Environment Settings} allows you to configure the seasonal textures in use (summer or winter), and
  ground conditions such as snow level and dust.
  \item \textbf{Time Settings} allows you to set the current
  time in the simulator, speed up the simulation, and change the rate at which
  time passes in the simulator. Also displays UTC and local time.
  \item \textbf{Wildfire Settings} configures whether aircraft crashes will create realistic
  wildfires, that may spread and be extinguished using an appropriately equipped water
  bomber aircraft.
  \item \textbf{Volcanoes} allow for enabling active volcanic activity in the vicinity of your aircraft.
  \translatorEnd
}}
\end{itemize}

\IfLanguageName{french}{
  \item \textbf{Equipement}\index{\'{e}quipement}
}{
\IfLanguageName{italian}{
  \item \textbf{Equipaggiamento}\index{equipaggiamento}
}{
  % default: English
  \translatorStart
  \item \textbf{Equipment}\index{equipment}
  \translatorEnd
}}

\IfLanguageName{french}{
  \begin{itemize}
  \item \textbf{Carte} affiche une carte mobile qui affiche les a\'{e}roports, les balises de radionavigation, etc.
  \item \textbf{Carte (Canvas)} displays an alternative moving map using Canvas
  \item \textbf{Chronom\`{e}tre} affiche un chronom\`{e}tre basique, utile pour les approches aux instruments.
  \item \textbf{Carburant et chargement} vous permet de param\'{e}trer les niveaux de carburant et de chargement au sein de l'a\'{e}ronef.
  Uniquement disponible sur certains a\'{e}ronefs.
  \item \textbf{Param\`{e}tres radio (F12)} fixe les fr\'{e}quences et radiales utilis\'{e}es par les radios et equipements de navigation.
  \item \textbf{Param\`{e}tres GPS} configure les points de cheminement et visualise les informations de route pour le GPS.
  \item \textbf{Param\`{e}tres des instruments} vous permet de caler la pression de l'altim\`{e}tre et l'indicateur de cap.
  \item \textbf{Pannes al\'{e}atoires} configure des pannes al\'{e}atoires de diff\'{e}rents syst\`{e}mes et instruments de l'a\'{e}ronef,
  en pr\'{e}cisant le temps moyen entre pannes (\textit{Mean Time Between Failure, MTBF}) ou les cycles moyens entre pannes (\textit{Mean Cycles
  Between Failure, MCBF}).
  \item \textbf{Pannes syst\`{e}me} configure des pannes al\'{e}atoires des syst\`{e}mes de l'a\'{e}ronef, comme la pompe \`{a} vide.
  \item \textbf{Pannes des instruments} configure la panne d'un instrument sp\'{e}cifique de l'a\'{e}ronef.
  \end{itemize}
}{
\IfLanguageName{italian}{
  \begin{itemize}
  \item \textbf{Mappa:} Visualizza una mappa in movimento, mostrando aeroporti, fari, stazioni radio, montagne e traffico aereo vicini al proprio velivolo.
  \item \textbf{Mappa (Canvas):} displays an alternative moving map using Canvas
  \item \textbf{Cronometro: } Visualizza un semplice cronometro. Utile per gli avvicinamenti strumentali.
  approaches.
  \item \textbf{Carburante e carico:} Consente di impostare i livelli del carburante e il peso del carico corrente all'interno dell'aeromobile.
  Disponibile solo su alcuni aerei.
  \item \textbf{Configura radio (F12):} Imposta le frequenze e i radiali utilizzati dalle radio e dalle apparecchiature di navigazione.
  \item \textbf{Configura GPS:} Configura i waypoint e come devono venire visualizzate le informazioni del GPS.
  \item \textbf{Configura Strumenti di bordo:} Consente di impostare la pressione dell'altimetro e la rotta per il computer di bordo.
  \item \textbf{Guasti casuali:} Configura i guasti casuali dei vari sistemi e strumenti aeronautici, consentendo di impostare un tempo
  medio tra i guasti (MTBF) o dei cicli periodici esatti (MCBF).
  \item \textbf{Guasti di sistema:} Configura i guasti del sistema dell'aereo, come ad esempio l'apparato di pressurizzazione o i motori.
  \item \textbf{Guasti degli strumenti di bordo:} Configura i guasti degli strumenti di bordo, come ad esempio il GPS o l'altimetro.
  \end{itemize}
}{
  % default: English
  \translatorStart
  \begin{itemize}
    \item \textbf{Map} displays a moving map, showing airports, navigational beacons etc.
    \item \textbf{Map (Canvas)} displays an alternative moving map using Canvas
    \item \textbf{Map (opens in browser)} displays an alternative moving map within a web browser (requires the internal web server to be running)
    \item \textbf{Stopwatch} displays a simple stopwatch. Useful for instrument
    approaches.
    \item \textbf{Fuel and Payload} allows you to set the fuel levels and current payload within the aircraft. Only available on
    some aircraft.
    \item \textbf{Radio Settings (F12)} sets the frequencies and radials being used by
    the radios and navigational equipment.
    \item \textbf{GPS Settings} configures waypoints and views course information for the GPS.
    \item \textbf{Instrument Settings} allows you to set the altimeter pressure and Heading Indicator offset.
    \item \textbf{Random Failures} configures random failure of various aircraft systems and instruments, by
     setting a mean time between failure (MTBF) or mean cycles between failure (MCBF).
    \item \textbf{System Failures} configures random failure of aircraft systems, such as the vacuum
    system.
    \item \textbf{Instrument Failures} configures random failure of specific aircraft instruments.
    \end{itemize}
    \translatorEnd
  }}

\IfLanguageName{french}{
  \item \textbf{IA}\index{IA}
  \begin{itemize}
  \item \textbf{Param\`{e}tres de trafic et de sc\'{e}nario} configure les sc\'{e}narios IA actifs.
  Notez que cette configuration ne prendra effet que lors du prochain red\'{e}marrage du simulateur.
  \item \textbf{Contr\^{o}le des ailiers} vous permet, suivant les a\'{e}ronefs, de contr\^{o}ler vos ailiers IA.
  \item \textbf{Contr\^{o}le du ravitailleur} vous permet de cr\'{e}er dynamiquement un avion de ravitallement en vol, si
  votre a\'{e}ronef le prend en charge. Voyez la section \ref{aar} pour de plus amples d\'{e}tails.
  \item \textbf{Contr\^{o}le du porte-avions} vous permet de contr\^{o}ler un porte-avions IA.
  \item \textbf{Param\`{e}tres des passerelles d'embarquement} vous permet de contr\^{o}ler les passerelles\\
  d'embarquement sur certains a\'{e}roports.
  \end{itemize}
}{
  % default: English
  \translatorStart
  \item \textbf{AI}\index{AI}
  \begin{itemize}
  \item \textbf{Traffic and Scenario Settings} configures the active AI scenarios.
  Note that this will only take effect after the simulator is re-started.
  \item \textbf{ATC Services in Range} displays the airport communications frequencies for nearby airports.
  \item \textbf{Wingman Controls} allows you to control AI wingmen (depending on aircraft).
  \item \textbf{Tanker Controls} allows you to dynamically create an air-to-air refueling
  tanker, if your aircraft supports it. See Section \ref{aar},~\nameref{aar} for further details.
  \item \textbf{Carrier Controls} allows you to control an AI aircraft carrier.
  \item \textbf{Jetway Settings} allows you to control jetways on some airports.
  \end{itemize}
  \translatorEnd
}

\IfLanguageName{french}{
  \item \textbf{Multijoueurs}\index{multijoueurs}
  \begin{itemize}
  \item \textbf{Param\`{e}tres} vous permet de configurer le mode multijoueurs en param\'{e}trant un indicatif et un serveur.
  \item \textbf{FGCom Settings} vous permet de configurer les communications vocales avec d'autres utilisateurs multijoueurs.
  \item \textbf{Fen\^{e}tre de clavardage} vous permet de discuter avec un autre a\'{e}ronef dans l'environnement multijoueurs.
  \item \textbf{Menu de clavardage (-)} vous permet d'envoyer des messages de discussion standards avec d'autres avions ou un organisme
  de contr\^{o}le a\'{e}rien dans l'environnement multijoueurs. Certains menus contiennent des sous-menus d'options.
  \item \textbf{Liste des pilotes} affiche une liste des autres pilotes multijoueurs \`{a} port\'{e}e, avec leur distance, rel\`{e}vement et
  altitude.
  \item \textbf{Choix du porte-avions multijoueurs} affiche une liste des porte-avions multijoueurs disponibles.
  \end{itemize}
}{
  % default: English
  \translatorStart
  \item \textbf{Multiplayer}\index{multiplayer}
  \begin{itemize}
  \item \textbf{Multipler Settings} allows you to enable Multiplayer by setting a callsign and server.
  \item \textbf{FGCom Settings} allows you to configure voice communications with other Multiplayer users.
  \item \textbf{Chat Dialog} allows you to chat with other aircraft in
  the multi-player environment.
  \item \textbf{Chat Menu (-)} allows you to send common chat messages to other aircraft or ATC in the multi-player environment. Some menus
  contain sub-menus of options.
  \item \textbf{Pilot List} displays list of the other multi-player pilots
  within range, along with their distance, heading and altitude.
  \item \textbf{MPCarrier Selection} displays a list of the available MPCarriers.
  \end{itemize}
  \translatorEnd
}

\IfLanguageName{french}{
  \item \textbf{D\'{e}bogage}\index{d\'{e}bogage} : ce menu contient diff\'{e}rentes options qui ne sont pas l'objet de ce guide.
}{
  % default: English
  \translatorStart
  \item \textbf{Debug}\index{debug} menu contains various options outside the scope of this guide.
  \translatorEnd
}

\IfLanguageName{french}{
  \item \textbf{Aide}\index{help}
  \begin{itemize}
  \item \textbf{Aide (s'ouvre dans le navigateur)} ouvre le syst\`{e}me d'aide dans une fen\^{e}tre de navigateur.
  \item \textbf{Aide de l'a\'{e}ronef} affiche des informations sp\'{e}cifiques \`{a} l'a\'{e}ronef.
  \item \textbf{Touches communes aux a\'{e}ronefs} liste les touches de base pour contr\^{o}ler l'a\'{e}ronef.
  \item \textbf{Touches de base du simulateur} liste les touches de base pour contr\^{o}ler le simulateur.
  \item \textbf{Tutoriels} vous permet de d\'{e}marrer un tutoriel au sein du simulateur pour l'avion actuel.
  Cette option n'est disponible que pour certains a\'{e}ronefs. Voir Tutoriels ci-dessous pour plus de d\'{e}tails.
  \item \textbf{A props de FlightGear} affiche des informations sur cette version de FlightGear.
  \end{itemize}
}{
  % default: English
  \translatorStart
  \item \textbf{Help}\index{help}
  \begin{itemize}
  \item \textbf{Help} opens the help system in a browser window.
  \item \textbf{Aircraft Help} displays information specific to the aircraft.
  \item \textbf{Aircraft Checklists} displays specific checklists for this aircraft, if available.
  \item \textbf{Common Aircraft Keys} lists the basic keys for controlling the aircraft.
  \item \textbf{Basic Simulator Keys} lists the basic keys for the controlling the simulator.
  \item \textbf{Tutorials} allows you to start an in-simulator tutorial for the current aircraft.
  This is only available on some aircraft. See Tutorials below for details.
  \item \textbf{About} displays information about this version of FlightGear.
  \end{itemize}
  \translatorEnd
}
\end{itemize}

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\IfLanguageName{french}{
  \section{Le tableau de bord\index{tableau de bord}}
}{
  % default: English
  \translatorStart
  \section{The Instrument Panel\index{panel}\index{instrument panel}}
  \translatorEnd
}
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

\centerline{\fbox{
\includegraphics[clip,width=14.0cm]{img/c172p-panel}
}}

\smallskip
\IfLanguageName{french}{
  \noindent Fig.\,6 : \textit{Le cockpit 3D d'un Cessna 172P Skyhawk (1982).}
}{
  % default: English
  \translatorStart
  \noindent Fig.\,6: \textit{The 3D cockpit of the Cessna 172P Skyhawk (1982).}
  \translatorEnd
}
\medskip

\IfLanguageName{french}{
  Les a\'{e}ronefs au sein de \FlightGear{} peuvent avoir \`{a} la fois un tableau de bord \`{a} deux dimensions
  et un cockpit \`{a} trois dimensions. Le cockpit \`{a} trois dimensions offre une vue beaucoup plus r\'{e}aliste, comme
  si on \'{e}tait \`{a} la place du pilote, mais la lecture du tableau de bord peut \^{e}tre difficile avec des moniteurs de
  dimensions r\'{e}duites.

  Le Cessna 172P par d\'{e}faut (c172p) dispose \`{a} la fois d'un cockpit \`{a} deux et trois dimensions.
  Le cockpit \`{a} 3 dimensions est activ\'{e} par d\'{e}faut lorsque vous d\'{e}marrez \FlightGear{}, mais vous pouvez y substituer
  le tableau de bord \`{a} deux dimensions en choisissant\\\texttt{Affichage->Options d'affichage->Show 2D Panel} \`{a} partir du menu,
  ou en appuyant sur la touche ``P''.

  Tous les boutons et leviers peuvent \^{e}tre actionn\'{e}s avec la souris. Pour changer une commande, cliquez simplement avec
  le bouton gauche/milieu sur le levier/bouton en question. Pour les commandes qui ont une large gamme de positions, utilisez le
  bouton du milieu de la souris pour des ajustements plus grands. En g\'{e}n\'{e}ral, un clic sur le c\^{o}t\'{e} droit de la commande
  augmentera sa valeur, alors qu'un clic sur le c\^{o}t\'{e} gauche la diminuera.

  Certains instruments (en particulier les radios) supportent \'{e}galement l'utilisation de la molette de la souris pour l'ajustement
  de leurs valeurs.
}{
  % default: English
  \translatorStart
  Aircraft within \FlightGear{} can have both a 2-dimensional and a 3-dimensional instrument panel
  within the cockpit. The 3-dimensional cockpit provides a much
  more realistic pilot-eye view, but can be difficult to read with small
  monitors.
  
  The default Cessna 172P (c172p) has both a 3-dimensional and 2-dimensional
  cockpit. The 3D cockpit is activated by default when you start
  \FlightGear{}, but you can overlay the 2D instrument panel by
  selecting:
  \texttt{View->Display Options->Show 2D Panel} from the menu, or by pressing ``P''.
  
  All panel levers and knobs can be operated with the mouse. To change a
  control, just click with the left / middle mouse button on the
  corresponding knob or lever. For controls that have a range of positions,
  use the middle mouse button for larger adjustments. In general, clicking
  on the right side of a control will increase the value, while clicking the left side
  of the control will decrease the value.
  
  Some instruments (particularly radios) also support use of a mouse scroll-wheel
  to change values.  Other controls (such as throttle) can also be dragged using the left mouse button.
  \translatorEnd
}

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\IfLanguageName{french}{
  \section{Le collimateur t\^{e}te haute (\textit{Head-Up Display, HUD})\index{head-up display}}
}{
  % default: English
  \translatorStart
  \section{The Head-Up Display\index{head-up display}}
  \translatorEnd
}
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

\IfLanguageName{french}{
  \FlightGear{} fournit \'{e}galement un collimateur t\^{e}te haute ou \Index{HUD} (\textit{\textbf{H}ead \textbf{U}p \textbf{D}isplay}) \Index{HUD} \index{head-up display}. On trouve g\'{e}n\'{e}ralement les HUD sur les a\'{e}ronefs
  militaires et sur quelques avions \`{a} r\'{e}action modernes. Cependant, \FlightGear{} vous permet \'{e}galement
  d'utiliser le HUD sur de nombreux a\'{e}ronefs de l'aviation g\'{e}n\'{e}rale. Pour activer le HUD, appuyez sur `h'.

  Le \Index{HUD}, pr\'{e}sent\'{e} \`{a} la Fig.\,7 affiche tous les principaux param\`{e}tres de vol de l'a\'{e}ronef.
  Au centre, vous trouvez l'indicateur d'\Index{assiette} (en degr\'{e}s) avec l'\Index{indicateur des ailerons} au-dessus
  et l'\Index{indicateur de la gouverne de direction} dessous. Une \'{e}chelle correspondante pour la \index{gouverne de profondeur}
  peut \^{e}tre trouv\'{e} \`{a} gauche de l'indicateur d'\'{e}chelle avec un indicateur de \textit{trim}. En bas se trouve un simple
  \Index{indicateur de taux de virage}.

  Il y a deux \'{e}chelles \`{a} l'extr\^{e}me gauche : celle qui est \`{a} l'int\'{e}rieur indique la \Index{vitesse}
  (en noeuds) alors que celle \`{a} l'ext\'{e}rieur indique la position de la \Index{manette des gaz}.
  Les deux \'{e}chelles \`{a} l'extr\^{e}me droite affichent votre \Index{altitude} - celle de gauche indique l'altitude au-dessus
  du sol, alors que celle de droite indique l'altitude au-dessus du niveau de la mer, les deux \'{e}tant indiqu\'{e}es en pieds.

  Enfin, le \Index{HUD} indique deux informations compl\'{e}mentaires. Dans le coin sup\'{e}rieur gauche vous aurez la date et l'heure,
  ainsi que votre position actuelle en \Index{latitude} et \Index{longitude}.

  Vous pouvez modifier la couleur du \textbf{HUD} en utilisant les touches ``H'' ou ``'h''. Un appui sur la touche ``i/I'' minimise/agrandit le HUD.
}{
  % default: English
  \translatorStart
  \FlightGear{} also provides a \Index{HUD} (\textbf{H}ead-\textbf{U}p
  \textbf{D}isplay) \index{head-up display}. HUDs are generally found in military
  aircraft and some very advanced jets. However, \FlightGear{} also allows you
  to use a HUD on many GA aircraft. To activate the HUD, press `h'.
  
  The \Index{HUD} shown in Fig.\,7 displays all main flight parameters of the
  plane. In the center you find the \Index{pitch indicator} (in degrees) with the
  \Index{aileron indicator} above and the \Index{rudder indicator} below. A
  corresponding scale for the elevator\index{elevation indicator} can be found
  to the left of the pitch scale along with a pitch trim indicator. On the bottom
  there is a simple \Index{turn indicator}.
  
  There are two scales at the extreme left: The inner one displays the \Index{speed}
   (in kts) while the outer one indicates position of the \Index{throttle}.
  The two scales on the extreme right display your \Index{height} - the left one
  shows the height above ground while the right of it displays height above sea-level,
  both being displayed in feet.
  
  Besides this, the \Index{HUD} delivers some additions information in the upper area. On the
  left you will find GPS, Ground Speed, and G-Force. The top also displays your current position,
  in \Index{latitude} and \Index{longitude}.

  The large arrow points to the active control tower.
  
  You can change color of the \textbf{HUD} using the ``H'' or ``'h''  key.
  Pressing the toggle ``i/I'' minimizes and maximizes the HUD.
  \translatorEnd
}

\medskip

\centerline{\fbox{
\includegraphics[clip,width=14.0cm]{img/HUD2}
}}

\smallskip
\IfLanguageName{french}{
  \noindent Fig.\,7 : \textit{Le collimateur t\^{e}te haute, ou HUD (Head-Up Display).}
}{
  % default: English
  \translatorStart
  \noindent Fig.\,7: \textit{The HUD, or Head-Up Display.}
  \translatorEnd
}
\medskip
